
Games
□
○
+
△
+
□

□
Ransack
Level Design ◦ Art ◦ Programming ◦ UI Design
https://kitkat5100.itch.io/ransack
Couch co-op isometric action game. Be silly do crime.
A project in my 3rd year of university; I worked on Ransack for two semesters. I did the following:
-
Designed 2 levels and oversaw the design, decoration and balancing of the other 5
-
All the 2D art and UI design
-
3D models and animations for the player and enemies + some items and furniture
-
Programmed player movement, multiplayer input and device management, and a few other things
-
Was the producer/project manager for a semester
This game was showcased at SXSW Sydney 2024
□
+
△
+
△
△
Occult
Main Developer ◦ Worked on Almost Everything
runs In-Browser: https://kitkat5100.itch.io/occult
Gothic deckbuilding roguelike
A personal passion project that I am making with the help of two friends.
-
Did all of the code architecture, and most of the coding
-
Project manager
-
Main mechanics designer
-
Creative lead
-
All art, particle effects, and UI Design
-
Designed some of the cards and enemies.
-
Playtesting & balancing
Was showcased at Galaxy Games Fest (2025)
+
+
○
□
○
+
High Noon Saloon
Art ◦ Mechanics Design ◦ Programming ◦ UI Design
Liminal VR Website: https://liminalvr.com/
Wild west themed FPS game
A project for my 3rd year of University in partnership with Liminal VR. I did the following:
-
Mechanics Design + creative lead for the project
-
All 2D Art (Except particle effects), UI Design, and animations
-
Designed the space (furnishing, enemy placements)
-
Programmed the scoreboard + implementation of animations and particle effects.
-
Balance testing
High Noon Saloon is currently published on the Liminal VR Platform
○
+
△
□
+
△
□
+
○
Telenovela
Mechanics Design ◦ Art ◦ Programming ◦ UI Design ◦ Level Design
Infuriating TV management game.
A game I made for a 2-day game jam. I did the following:
-
Designed the mechanics in collaboration with group members
-
Coded all the mechanics
-
Designed the UI
-
Drew 2 of the background art pieces
-
Balance Testing for the levels
The game won the People's Choice Award at the 2024 MACSJAM 3.0




















